engine blocks, forced induction, nitro, etc.) on the modded engines. I have created the engines so that you can still use BeamNG.Drive's in-game engine modifications (ex.These are just made by using BeamNG.drive's part selector and tuning sliders. These configurations should have close to accurate wheels/tires size, transmission gear ratios, and differential final drive ratios. For every engine that is in this mod, I have included a pre-set configuration for the vehicle that the engine would have been in.Below is a list of the current engines and/or engine variants: These engines are available for all default vehicles in BeamNG. CVT (Continuously Variable Transmission).Can be found on the 2nd spreadsheet of the same Excel document.List of engines and the BeamNG.Drive vehicles they are added to:
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